This blog is for Penn State's School of Visual Art's Spring 2011 ART 397 Digital Hand use.
Sunday, January 30, 2011
Thursday, January 27, 2011
Rhino 4 User Manual
Digital Hand:
Please note a new link for the Rhino 4 user manual to the right.
Please note a new link for the Rhino 4 user manual to the right.
Wednesday, January 26, 2011
Tuesday, January 25, 2011
Helpful Hint- Making Curves into 2D/3D Surfaces
It would have been helpful to have been able to do this in class, but in order to convert closed line-based figures (circles, squares, free form, etc) into surfaces, one must do the following:
Draw a CLOSED figure (Make sure it is closed, or else it wont work)
Go to surface, select "patch"
Select the line based figure you wish to convert onto a solid surface
Hit enter. The settings do not need to be changed.
You should see the figure looking very dark with grid lines running through it
This was how I made my bunny ears :)
-Aminah
Draw a CLOSED figure (Make sure it is closed, or else it wont work)
Go to surface, select "patch"
Select the line based figure you wish to convert onto a solid surface
Hit enter. The settings do not need to be changed.
You should see the figure looking very dark with grid lines running through it
This was how I made my bunny ears :)
-Aminah
meet in 103 VAB then move to 01 FR
Hi All,
for those that posted goblets and laser/vinyl cut images- GREAT JOB! The goblets are funny. I like how tacky they are (due to the render options you have to work with) I think we should rp them out for the end of the semester and have a party.
Okay, here is a quick snapshot of some basic stuff we will be learning in Rhino today:
how to naviagate
the viewports, how to loft surfaces, build solids, mirror, bend, bootlean union, and work with control points. See you at 11:15 sharp1 :)
for those that posted goblets and laser/vinyl cut images- GREAT JOB! The goblets are funny. I like how tacky they are (due to the render options you have to work with) I think we should rp them out for the end of the semester and have a party.
Okay, here is a quick snapshot of some basic stuff we will be learning in Rhino today:
how to naviagate
the viewports, how to loft surfaces, build solids, mirror, bend, bootlean union, and work with control points. See you at 11:15 sharp1 :)
Monday, January 24, 2011
Sunday, January 23, 2011
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